I'm going to let just put a post nonsense, but that grace that I made this video lol
Truths fists!
I'm still alive, do not despair.
I'm going to let just put a post nonsense, but that grace that I made this video lol
Truths fists!
I'm still alive, do not despair.
I will tell you about a way to perform basic rolls you going to be simple and elegant:
simply thrown two dice of 6 and stayed with the child.
I will denote this as m2d6
And this spread can add basic bonuses attributes and skills, but to make the sum of attribute and skill no more than 6 points that random shot makes sense.
System Attributes: -2 to +2
Skills: from 0 to 5
Basic Edition: Attribute + Skill +
m2d6 Difficulty: from 1 to 10 (with the possibility of getting scores higher). Examples of runs
force +2 Skill 4
blacksmith make a sword normal: difficulty 5
Make a good sword difficulty 8
masterpiece (you can enchant weapon): difficulty 10
We pull and get m2d6 +2 +4 + (5, 1) = 7
got 7 points, our sword is better than average, this sharp and balanced, ideal for an adventurer novice or an army sergeant, but certainly not a good gift for the King, our work may disappoint with mediocre.
If the same blacksmith tries again and gets thrown distinct
m2d6 +2 +4 + (3,6) = 9
This time you get a weapon of exceptional quality, worthy of a gentleman a noble, but does not meet the requirements sufficient to to be haunted.
can also add circumstantial malus or bonus material or tools used: say you're using enamel, which gives an automatic +3 the quality of the sword and throw it again:
m2d6 +2 +4 + (4.2) + 3 = 11
obtain a masterpiece, even better than the swords that can be enchanted this sword may already have magical bonuses alone, due to their intrinsic quality (+1 to attack or damage would be enough). Increases
For every point we get in the shot above 10, we get an increase . So that we can use? For the player to choose an additional advantage in their circulation.
For example, the sword before he obtained 11 points, you get a raise, decide to give the smith that has a +1 to damage.
If we are shooting with a sniper rifle to a politician at a rally and get 13 on the run, we have 3 increases, which the player can choose, for example, give the guy in the head and that this burst of my pieces ( that consume three times) or we can allocate them in less dramatic benefits, such as the low is embedded in a vital spot and instantly kills the guy (1 increase), plus it leaves no hint of where the bullet could have come ( 2 increases). What gives you more time murderer to remove the medium.
Players are the ones who decide what to do with the increases, and is the master who tells them the cost increases that cost to do this or that thing
For example: A espadazo a orc 2 increases can cause the player wants to cut his head at once, but the master decided that it needed more increases, so the player is satisfied with the sword impales the orc and then kick back violently, making double damage than it normally would (that will consume the two increases). Generally
should not be allowed more than 3 increases, the system gives us the maximum you get is +2 per attribute per skill +5, and +6 for the dice, total 13 points, three raises.
If both dice pull a double one (1.1), is considered a blunder , our roll automatically fails and is considered of value 0, regardless of the bond we have for other things.
If both dice pull a double between 2 and 5 (2.2) (3.3), (4.4), (5.5) tells us how an increase in price. Even if the roll fails, we use the increase to offset the failure. our action, but do not take more than 10 in the result.
If both dice pull a double 6 (6.6), we counted as two additional increases but not overcome the 10, taking into account that if it raises us above 3 increases, we lose the excess increases, or may not be the epic of the scene requires.
So for example: St George launches a blow against the dragon with his Sword +2 strength and 5, and gets a double 6 in m2d6, the value of the roll is m2d6 +2 +5 + (6,6) = 13 , 3-fold additional increases +2 Double Take 6, A total of 5 increments. Normally the master acotaría increases to 3, but since it faces a huge dragon, decides to leave the 5 increases, that St. George used to decapitate one stroke the dragon's head with his sword.
Pentagon Web Hack: +2 Intelligence, Hacking 5, 10
difficultyCirculation: +2 +5 + m2d6 (6.5) = 12
Two increases, we snuck up in the kitchen and see the secret photos of Bush and Aznar in privacy.
Build a Balloon cowhides: +1 Expertise, Engineering 4, difficulty 9
Circulation: +1 +4 + m2d6 (3,5) = 8
not get it by little, our globe seems to work well, but at some inopportune moment any seam will open and we will be wasting gas and falling to the ground.
Because that makes it much easier to get mediocre runs, including a master with 5 +2 on skill and an attribute, which has 7 points, if roll the dice and gets a 1 only get 8 points and do a good job, though not a masterpiece.
plain little to people, say -1 and ability to attribute 2, rolling dice and getting a 1 causes only get 2 points, almost certainly not useless, but people are trained and equipped little unusual to get good results on what to do. Maybe get lucky and get a 6 on the dice and give him a total of 7 points (-1 +2 +6), but most likely fail miserably. Waypoints
destination points can be used to improve a circulation AFTER seeing the results and see that it is a churro. By using a destination, rather than take the dice lower, take the highest.
This is not always assured us that using the destination point is beneficial to us (if you roll a 2 and 3 because it gives you almost the same) but if you roll a 2 and 5, things may improve.
How many destinations are the characters and how recover? That is the master who decides. A good recommendation is to give two points for adventure and to be recovered to finish this and start a new one. Conclusions
Well I took a sleeve that has a little of everything, blunders, critical variables, many possibilities of failure for poor people and destinations to improve the survival of the characters. Needless to say, not proven, it just made it up, but it could be a bit of playtesting and see if it works well.
define and divide the attributes and skills and I leave you, but I recommend you all join attributes between +2 and all are dealt 2 skill points for each skill you have in the game (20 points for 10 skills for example).
So far for today, hope that you liked geek article, see you at another time.
Ni grudges and forgiveness.
not yell at me. I do not cry!
ours is over!.
Rencores "? Why grudges?
No my lordship gives
resent
a river that was watering my flowers!
You gave the best crystals
your stream, and it would be decent
curse for spite if I know you're entitled to give or deny
source. I sneak around
grateful for your generosity! You
of kindness you gave me what I took for true: I give
your heartbeat, your mouth
never kissed, never released
your flesh, your eyes are always clouded
and wild ponies
of your love in flames.
gave me the kiss first,
is the one that harasses,
and fatigue
you gave me a true love.
gave me the full moon and your heart without cloudscape
,
give me all your lace
caress my hair, and I regalastes
heaven.
in your eyes without landscape.
So .. I well born, and I hate
or hate you,
the contrary!,
thank you all that I've wanted.
I do not care if you've been
with your boat to another sea
I
I can not hate this game bad,
because hate is
life a certain way of love. Neither
come to me to ask forgiveness, forgiveness is
reason to return to the past,
and finished last!
What happened ... For what happened
Let me live without forgiveness and no hard feelings!
Because even if I cry ...
ours is over!
Manuel Benítez Carrasco
lonely there words, words of love,
simple declarations of feelings, for moments of passion, the utter
scared, as if you produce pain,
eliminate emotion, annihilate the weak thread of conversation.
You are the salt of the wounds, are conventional war without cause or solution.
always the same song.
thousand letters to a false address,
imaginary girlfriend full of peace and innocence, smiles gift
leaving my imagination, fictional target
all my love.
you the time and opportunity, are the opposite of my choice.
Big mistake. Poetry
artificial means nothing, empty inside all mortified me, do not you answer
, why punish me,
Why are you the only thing that means anything, indelible Certainty
whole fucking life.
're the dark object of my worship, are the soul of my inspiration bright.
got everything you want, you're my downfall.
And do not do anything with your memory rather than punish my mind and body,
and tear can not stop your memory,
tell me you love me but there is always an impediment
me with all my regrets.
Because I hurt, not to trust your feelings.
ostracism and neglect, I am yellow pages in your memory.
Hugo Alvarado Gómez
http://zeig.blogia.com/
first thing I notice is the number of votes received 58 votes in 30 days . This blog is certainly more alive than I thought myself.
on the results, here we expose the image. Most people think that my previous skin was better, but people like or not like the new skin, if you add up all, is higher.
I am also happy with the new skin, it is much easier to configure, and the text is clearer.
And if why not say, it seems suspiciously too close to the skin of random encounters. Creating this blog I learned some things about html and visual design I did not know before I applied here. The blog in general is now, I think, much more readable than before.
only need to stop putting rubbish and devoted myself to once a frikadas that's my thing, right? ;)
Greetings to all and sorry for this crazy ogre.
You Came, I Was Alone
I Should Have Known You Were temptation
You Smile, Luring me on
My Heart Was Gone, you were temptation
It would be thrilling if you were willling
If it can never be, pity me
For you were born to be kissed
I can't resist
You are temptation and I am yours
Here is my heart
Take it and say we'll never part
I'm just a slave, only a slave
To you, temptation
For you were born to be kissed
I can't resist
You are temptation and I am yours
Here is my heart
Take it and say we'll never part
I'm just a slave, only a slave
To you, temptation
Dedicada para Irene, con todo mi cariño.
(si, volví a poner otra canción, but this is different: P)